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Обсуждение на тему: Pixel rust

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Pixel rust

Pixels represents a 2d pixel buffer with an explicit image resolution, making it ideal for prototyping simple pixel-based games, animations, and emulators. Pixels is more than just a library to push pixels to a screen, but less than a full framework. Youre in charge of managing a window environment, event loop, and input handling. The minimum supported rust version for pixels will always be made available in the msrv. Rustpixel is a 2d game engine & rapid prototyping tools, supporting both text and graphics rendering modes.

It is suitable for creating 2d pixel-style games and developing terminal applications. It can be compiled into ffi for front-end and back-end use, and into wasm for web projects. Rustpixel is a 2d game engine & rapid prototyping tools supporting both text and graphics rendering modes. Rustpixel is a 2d game engine written in the rust language, supporting both text and graphical rendering modes. The text mode runs in the terminal, while the graphical mode supports both sdl standalone window mode and browser-based wasm web mode built with the crossterm module, it runs in the terminal and uses ascii and unicode emoji for drawing.

Rapidly prototype a simple 2d game, pixel-based animations, software renderers, or an emulator for your favorite platform. Then add shaders to simulate a crt or just to spice it up with some nice vfx. Rustpixel is a 2d game engine & rapid prototyping tools, supporting both text and graphics rendering modes. It is suitable for creating 2d pixel-style games and developing terminal applications.

It can be compiled into ffi for front-end and back-end use, and into wasm for web projects. This crate is my attempt to be the easiest way to create a hardware-accelerated pixel frame buffer. The stated goals and comparison with similar crates can be found in the readme. .