The following windows are currently in the game wooden window bars metal window bars reinforced glass window reinforced window bars note that one can shoot through all windows except the reinforced glass window. If youve been following along from creating a dll with rust, you should know how to do the following create a windows dynamic-link library (dll) using rust. A window object can generate windowevents when certain input events occur, such as a cursor moving over the window or a key getting pressed while the window is focused. Devices can generate deviceevents, which contain unfiltered event data that isnt specific to a certain window. Use winit eventevent, windowevent, eventloopeventloop, windowwindowbuilder, let eventloop eventloopnew() let window windowbuildernew().
Unwrap() библиотеки rust называются crates, а консольный менеджер пакетов для rust называется cargo. Библиотеки могут быть найдены на центральном репозитории по ссылке crates. Новуй пакет для rust можно создать в используя команду cargo new library-name. Структура каталогов для новой пакета будет выглядеть очень похожэ на наш первый проект hello-world library-name src.
Winit is a lightweight, cross-platform window management library written in rust that provides functionality for creating, managing, and controlling windows in rust applications. Winit is designed to be agnostic and highly customizable, and it works seamlessly with other rust libraries like opengl, making it an ideal choice for gui and game development. Several features built into winit make the tool famous for creating guis for desktop and mobile devices. In this article well explore how to create a window, initialize opengl context and call some basic api to clear a window with a desired color.
Before we start our journey we should first define what opengl actually is. It can create windows and lets you handle events (for example the window being resized, a key being pressed, a mouse movement, etc.). .